Design Process for 3D

Phase One-Design
We converse with the client to establish a brief of the proposed object or animation. Once established, we create sketches of object concepts and storyboards of their animation.

Phase Two-Creation.
Objects are either created in clay / foam and then digitised or built up vertex by vertex into a polygonal unpainted model.

Any moving parts are then linked together mechanically.

Meticulous surfacing is then applied using a combination of traditional painting skills, mathematical and image based textures.

Environment visuals also need atmosphere, so fog, rain, clouds, water etc. are then added as required

Phase Three-Animate
Once objects and environments have been created, they are given life and motion to meet your needs and then output to the media format of your choice.