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Design
Process for 3D
Phase One-Design
We converse with the client to establish a brief of the proposed object
or animation. Once established, we create sketches of object concepts
and storyboards of their animation.
Phase Two-Creation.
Objects are either created in clay / foam and then digitised or built
up vertex by vertex into a polygonal unpainted model.
Any moving parts are then
linked together mechanically.
Meticulous surfacing is
then applied using a combination of traditional painting skills, mathematical
and image based textures.
Environment visuals also
need atmosphere, so fog, rain, clouds, water etc. are then added as
required
Phase Three-Animate
Once objects and environments have been created, they are given life
and motion to meet your needs and then output to the media format of
your choice.
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